Ten fresh coins. Every ten minutes.

Every buy and sell of $CATCH on pump.fun sends a 3% fee to the bot in $PUMP, swapped to SOL. Every 10 minutes, it casts a net of 10 fresh pump.fun, Stonk, Bonk and Meteora trench coins and airdrops them to holders, split pro rata.

Verified contract

The real contract address goes up here at launch. Until it does, any address claiming to be $CATCH is fake.
Catch liveSyncing

New basket in

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Payout in

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A drop comes every 10 minutes, day and night.

Current basket

Your catch

Check your catch

Paste an address to see every payout it has received and anything still owed, each linked to Solscan.

Demo mode: any valid address gets a made-up result.

How it works

One drop, start to finish

Nothing to stake, claim or sign up for. Hold 250,000+ $CATCH through two snapshots to qualify. The bot handles the rest, on chain where anyone can check it.

  1. The tax comes in

    Each buy and sell of $CATCH on pump.fun pays a 3% fee to the bot, in $PUMP (the coin is paired to $PUMP). Every 10 minutes the bot collects it and swaps it to SOL.

  2. The net gets cast

    That SOL buys 10 trench coins from pump.fun, Stonk, Bonk and Meteora, spread across three size tiers between $100k and $10M. Every drop starts over with a brand-new basket.

  3. Holders get their share

    Each coin is divided pro rata among wallets showing 250,000+ $CATCH in both of the last two snapshots. Creator, team and liquidity pool wallets don't count.

  4. Coins land in wallets

    Your share is sent as soon as it's worth more than the cost of sending it. Anything smaller stays on your tab and goes out later.

Hold 250,000+ $CATCH across two consecutive snapshots and you share in each basket from then on.

How it learns

Smarter with every drop

Every drop is also a lesson. The bot remembers each coin that passed its checks, watches what that coin does next, and uses it to choose better the next time. It never loosens a rule to do it.

  1. 01 Remember

    Every coin that passes is saved

    Each drop, every coin that clears all the checks is saved with its numbers at that moment: size, holders, real buying, age, chart. Bought or not, so it learns from the ones it skipped too.

  2. 02 Follow

    Then watched for 24 hours

    The bot checks back on each coin for a full day: its price after 1 hour, 6 hours and 24 hours, its high and its low. Did it run, drift or rug?

  3. 03 Block

    A rug blocks its maker for good

    A coin that falls 90% or more, or whose market disappears, is never bought again. Neither is any future coin from the wallet that launched it, so a serial rugger can't come back under a new name.

  4. 04 Rank

    Runners teach it what to look for

    Every hour it studies which numbers came before a 2x. Once it has followed 300 coins and seen 20 runners, and only while it proves it can spot runners among coins it has never seen, it gets a say in the order of the coins that passed. Never more than half the say.

What it will never do: loosen a rug, bundle or fake-volume check. Learning can only block more coins, or change the order of coins that already passed every rule.

The bot's notebook

Preview data

Still learning: 214 of 300 coins followed for 24 hours, 17 of 20 runners seen. Until then the usual order decides.

  • 268Coins studied
  • 17Runners found (2x in 24h)
  • 12Rugs blocked
  • 9Rug devs banned

Latest rug devs banned

  • 7fQa…Kd2PSLURPO fell 94% within 3h of passing every check
  • Gm4x…a9LwBLINKY no market for 6 hours after passing every check
  • Pz81…Qe7TWOBBL fell 91% within 11h of passing every check

Demo numbers. The real notebook shows here once the bot is connected.

By the numbers

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Drops so far

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SOL spent on coins

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Payouts delivered

3%

Trade tax

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Team share

Fetching totals…

The latest haul

What's in the net

Trench coins from pump.fun, Stonk, Bonk and Meteora, $100k to $10M, weighted to the smallest caps.

  • Extra small$100k-$300k4 coins per basket
  • Small$500k-$1M4 coins per basket
  • Large$1M-$10M2 coins per basket

10 coins per basket. Empty slots move to the tier above, and anything left goes to the best of the rest.

  • Fetching the basket…

Fetching the basket…

Most of these die. A few fly. Nobody can say which.

Ledger

Every drop, receipts attached

Tax taken in, coins bought, payouts made: one row per drop. Expand any row for its coins, transfers and every Solscan signature.

Fetching…

Fine print

The rules it runs on

  • ScheduleNet first, drop lastA new drop starts on every 10-minute mark. Its first minute or two goes to choosing the new basket; after that the bot buys it, works out everyone's share and sends payouts, normally wrapping up a few minutes in. The two clocks at the top track both moments.
  • Size tiersThree bands, capped at $10MEach basket targets 4 extra small ($100k-$300k), 4 small ($500k-$1M) and 2 large ($1M-$10M), all launched on pump.fun, Stonk, Bonk and Meteora. Most slots go to the smallest caps, where the big runs happen. Slots a tier can't fill pass up to the tier above. Whatever is still open goes to the strongest remaining coins in the $100k-$10M range, so the target is always a full 10.
  • Tax3% on each trade, both waysThe full 3% goes to the bot, is swapped to SOL and spent on the next drop. pump.fun adds its own 0.95% on the bonding curve and 0.25% after graduation to PumpSwap. Trades in the pump.fun web/app add a 0.45% platform fee.
  • PairPaired to $PUMPBuying with SOL works on pump.fun, which routes through $PUMP automatically. Charts and the pool are in $PUMP.
  • OverridesTeam can pin or blockThe team is able to force a coin in or keep one out manually.
  • Who qualifiesHold 250,000+ $CATCHYou qualify once your wallet shows at least 250,000 $CATCH in two snapshots back to back.
  • Anti-snipeThe lower snapshot countsShares are sized on the lower of your two most recent snapshots, so a last-second buy before a snapshot gets you nothing extra.
  • Small sharesKept on your tabA share worth less than it costs to send (counting the rent for a new token account, if you need one) waits on your tab. Once it's big enough, it sends itself.
  • Carry-overSmall budgets waitA drop needs 0.03 SOL or more before it buys anything. Below that amount, or after a failed buy, the SOL carries into the next drop.
  • No sellingBuys only, never sellsOnce coins hit your wallet, holding or selling is up to you.
  • Team shareStarts at 0%The live figure is always shown in the numbers band up top.